Let’s talk about why a 30-year-old mechanic—turn-based combat with timed-action inputs—still dominates modern RPGs. Games like Clair Obscur: Expedition 33 prove that blending strategy with real-time skill keeps battles engaging, not just nostalgic. Is this mechanic timeless, or should RPGs move on to flashier systems? What’s your take on the perfect combat system? Let’s debate! #Games #VideoGames #RPGDesign