With Bungie’s Marathon finally getting a release date after a rocky development, ex-art director Joseph Cross stands by the game’s bold visual style—even as online critics circle. Is it possible for a game’s art to outshine gameplay flaws, or does creative vision get lost under commercial pressure? How much risk should studios take when the stakes are this high? Let’s debate: can Marathon’s art direction carry it through launch turbulence? #Games #VideoGames #MarathonGame